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Medieval 2 total war unit ids
Medieval 2 total war unit ids









medieval 2 total war unit ids

In order for this to work, you must have the character selected and outside of a town. As described above, the "givetrait" command works with several different traits to add to a specific character. The above code will create 2 units of Longbowmen in London with 3 Gold Chevrons, Level 3 armor and Level 3 weapon.ĭetailed codes for several Console Commands Move object - movecharacter Ĭreateunit "settlement or character" "unit ID" "amount 1-5" "experience 1-9" "armor 1-3" "weapon 1-3" Show current coordinates - showcursorstat Mercenary Rocket Launcher to selected city or unit - houston Mercenary Monster Ribault to selected city or unit - george Mercenary Monster Bombard to selected city or unit - istanbul Give ancillary to specific general - giveancillary Ĭreate unit - createunit "" "" "" "" "[armorĮlephant Artillery to selected city or unit - roganĮlephant Rocketeer to selected city or unit - vindalooĮlephants to selected city or unit - madras Press Auto Retaliate button to automatically wins enter code at the battle scroll - autowin Give any trait your faction can have to a specific general - givetraitĪnything in city's building queue built automatically - processcq Give city more population - addpopulation Note: Family member names, settlement names, and other proper names must be capitalized correctly. Type one of the following case-sensitive codes to activate the corresponding cheat function. Press during game play to display the console window.











Medieval 2 total war unit ids